Return to the Aisne-Vesles: Rupture, First Look

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Rupture.

( This is from Battlefield 1: CTE. CTE is Community Test Environment, it will release on other platforms later this year. For now, CTE is on the PC. This doesn’t serve as an first impressions, just as a first look.)

The first two battles of the Aisne were conducted by the Allies, mainly the French forces but now, the Allies were winning the war and this time, the attack on the Aisne was conducted by the Germans in a final effort to push through the Allied lines before the Americans arrived in force.

The main objective of the operation was Chemin des Dames Ridge, held by the Germans upon their retreat from the Marne in September 1914 until the Allies captured the ridge, at a huge cost to the French, during the Nivelle Offensive in April of 1917. At the time of the offensive, the British were in control of the ridge whom were sent from Flanders for some rest and the commander of the French Sixth Army was in control of the area. The allies were taken by surprise and the Germans broke through their lines, the rapid progress of the German Sturmtroopen was reminiscent of the breakthrough at St. Quentin in Spring, causing the German Spring Offensive of 1918.

Between Reims and Soissons, the Germans broke through eight Allied divisions reaching the Aisne river in less then six  hours. By the end of the first day, the Germans gained 15 km of territory and had reached the River Vesle.  By May 30th, 1918, the Germans had captured more ground and took nearly 50,000 Allied soldiers and 800 guns, arriving within 90 km of Paris which was the German’s goal during the Great War.  Once again, a German victory was in sight but however, once again German supplies and reserves were dwindling for the German army and in addition to Allied offensives along the Marne had halted the German advance and soon, they were out of steam. Rupture is a mix of different battles but my guess, is that it is heavily inspired by the Third Battle of the Aisne.

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The railgun.

Rupture takes place in the French countryside, similar to Soissons and is more flat than Soissons with a long range of sight that is suitable for snipers. Rupture is set around the town of Fontenoy where the combat is very rural-based. The map is split into two halves with the Aisne River running across the middle of the map, and the B flag if you’re playing Conquest is set on the bridge running across the river and that is by far, the most contested of places because of the chokepoint that is bridge.

If you’re trying to defend the bridge, there is walls running across the bridge that is suitable for support players running with an LMG and an assault players who might be running with the Ribeyrolles 1918, the new carbine that is for the assault class. The map overall is very open which is suitable for planes, tanks, and snipers  and the map has a mix of different playstyles that can be suited for each player.

The map has a large network of trenches that can be used for Infantry soldiers around D and A to C which connects the flag at B. Rupture isn’t a very big map, it’s almost the same size as Soissons, there’s alot of reduced ground but it’s a good balance between vehicles and there isn’t alot of hiding spots for infantry.

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A German scout taking cover and peering his head over a rock with a pair of binoculars.

So far, Rupture is a pretty good map. It’s a very pretty map with alot of different landscapes and alot of poppies that grow on the map. It’s a classic combination of what makes Battlefield, Battlefield. Vehicles, planes, and infantry clash across the Aisne-Vesle as the French makes a push to capture key bridges on the map, I like the map and make sure to stay tuned.

Battlefield 1: They Shall Not Pass will release sometime in March of 2017.

*Thanks to BFBulletin for taking screenshots of Rupture. The screenshots above are his. 

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